Abstract
This activity has groups of students participating in an
simulation where they discover the importance of the basic elements
of a habitat. Students are actively engaged in a game to track the
population of deer over an extended period of time given that the
basic elements do not remain stable. Students graph the fluctuations
in population over time on a spreadsheet. Students then respond in
writing to a prompt to examine the affect of limited resources on
their own home.
Invitation/fundamental Understandings 1.
For an organism to survive within a babitat, an animal neeeds a
balance of food, water, shelter, and available space. Changes with
these elements will influence the ability of the species to
survive.
What basic elements are necessary for a animal to
survive in a habitat? What were the effects on the animal when
one of the basic elements was changed? What would it be like if
you had 10 extra people in your house with the same amount of food,
water and living space that you currently have?
Standards
National Standards Science Standard 7
Understands how species depend on one another on the environment for
survival. Benchmark: Knows that changes in the environment can have
different effects on different organisms (e.g. some organims move
in, others mover out: some organisms survive and reproduce, others
die)
Objectives:
Students will be able to define the four major elements.
Workforce Competencies: Standard Title:
CREATIVE AND CRITICAL THINKERS (3.4) Students use creative thinking
skills to generate new ideas, make the best decisions, recognize and
solve problems through reasoning, interpret symbolic data, and
develop efficient techniques for lifelong learning Standard Title:
CREATIVE AND CRITICAL THINKERS (3.4) Students use creative thinking
skills to generate new ideas, make the best decisions, recognize and
solve problems through reasoning, interpret symbolic data, and
develop efficient techniques for lifelong learning
Lesson/Unit of Practice
Pre-requisite Skills
Standard Title: CREATIVE AND CRITICAL THINKERS (3.4) Students use
creative thinking skills to generate new ideas, make the best
decisions, recognize and solve problems through reasoning, interpret
symbolic data, and develop efficient techniques for lifelong
learning Standard Title: CREATIVE AND CRITICAL THINKERS (3.4)
Students use creative thinking skills to generate new ideas, make
the best decisions, recognize and solve problems through reasoning,
interpret symbolic data, and develop efficient techniques for
lifelong learning
Tools and Materials
Tally sheet for surviving deer each year Space large enough
for students to be at least 20 feet apart (can be gym, outside, in
the woods) Overhead or chalk board Computer with Excel
Spreadsheet.
Interactions/Teacher Information
Active Simulation Game with students interacting with each other
and the teacher structuring and monitoring the progress of the game;
facilitating discussion of data at the end of the lesson.
Situations/Setting/Time 45 min. lesson
for the Simulation Game: Space large enough for students to be at
least 20 feet apart (can be gym, outside, in the woods)
45
min. to process the data with students in the classroom.
Assessment
Teacher observation of student interaction and discussion of
critical elements.
Student graphing and interpretation of
data from the simulation.
Student essay on the effect of
changes in their habitat?
Tasks/Student Activity 1. Assessing
Prior Knowledge: Ask students to respond to the following
prompt: You are going into the woods for two weeks. What do you
need to survive? Have students and teacher discuss "essential needs"
versus what is wanted or desired for survival.
Overhead/board/paper 2. Review student's conceptual understanding
of the basic elements needed for an organism to survive: food,
water, shelter, and available space. 3. Introduce activity and
purpose of Oh Deer! Provide Rules Overview -The purpose of this
game is to help students understand how these basic elements
influence the survival of a group of animals in a
habitat. -Explain the rules for Oh Deer! Students will be split
into two parallel lines 25 feet apart. Students in each line turns
their back to the other line. Students in both lines choose one
basic element (food = hands over the mouth; water = cupped hands
under the chin; shelter is raised hands over head in the shape of a
roof). The deer line chooses one basic element to look for. The
basic element line chooses one element to be. Once the choice of
elements is made the two lines turn to each other and the deer look
to the basic elements line to see if a basic element meets their
need. Upon a given signal, the deer run to the stationary basic
element that they need (all the time holding that symbol for all to
see). If there are no basic elements that match that deers needs or
the deer is unable to get to a basic element before another deer
gets to it, that deer dies and becomes a basic element in the next
round. If a deer successfully gets a basic element then that deer
takes the basic element back to the deer line and it becomes a deer
(simulating that the deer successfully reproduced). The number of
deer surviving for each round is tallied by the teacher. 6-8 rounds
of the game are completed with total surviving deers tallied by the
teacher.
Conclude Oh Deer! activity - Have students describe
how changes in the basic elements affected the deer
population?
Data is incorporated into an Excel speadsheet
(either by teacher or students if students have been exposed to
Excel speadsheet). Students in small groups or pairs practice
inputting the data onto an excel spread sheet and creating both a
bar and line graph for their group.
Discussion of the
graphing (Bar/line) results of deer population over
time.
Student Response to Prompt: What would it be like if
you had 10 extra people in your house with the same amount of food,
water and living space that you currently have?
The Project
Activities and Procedure(s):
Students will collect pieces for ongoing assessment (i.e. graphs,
essays) in a scrapbook.
Enrichment/Alternate Activity:
Student Response to Prompt: What would it be like if you had 10
extra people in your house with the same amount of food, water and
living space that you currently have?
Acknowledgements:
The activity in this lesson is from Project Wild
Additional Resources
Main
URL:
Related Resources
Related Units
Copyright © 1997-2003
Career Connection to Teaching with Technology
USDOE Technology Innovation Challenge Grant
Marshall Ransom, Project Manager
All rights reserved.
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