Abstract
Students are asked to focus on major inventions from the late
1800s to 2000. They will be directed to examine how these inventions
were and are related to societal needs. They will further be guided
in investigations to explore the impact these inventions have had on
our lives and how they have laid the groundwork for subsequent
inventions. Students will use technology to access the American
Memory Collections for original photographs, sketches, and other
related documents to research inventions. All students will produce
a written research report on a selected inventor and invention. They
will complement their written work with an oral or visual
presentation, such as a model, advertisement, diorama or any other
teacher approved selection.
Lesson fundamental understandings: Essential
Questions: What would life be like without the
airplane, automobile or telephone?
Standards
National Standards NS 7.5.7 identify the
contributions of the inventors and discoverers, including: · Thomas
Edison · Wright Brothers · Alexander Graham Bell · George Washington
Carver
State Standards · CEF (4) 3.3 Select
information from a variety of remote resources for a research topic
or problem · CEF (4) 11.1 Formulate research questions and establish
a focus and purpose of inquiry · CEF (4) 11.4 Organize and record
information from print and non-print resources
Lesson
Prerequisite Skills
Students should have a basic understanding of research via the
Internet, as well as the ability to conduct research using library
resources. Students should have a basic understanding of research
via the Internet, as well as the ability to conduct research using
library resources.
Teacher
Information/Situations/Setting/Time · Computer lab,
classroom computer, library resources · Library of Congress ·
Internet search engines · Monitor student
writing and projects during informal observations and informal
checks for understanding by teacher and peers · Class time
needed: Approximately 1.5 hours plus homework
Assessment
Students will read their written research report to their class
of peers, as well as present their oral or visual project of their
chosen inventor and invention. A rubric will be used to determine if
the required components of the project have been met.
Student Activity/Tasks Students
brainstorm on what they know about automobiles. Discussion begins on
how cars have changed over the years. The American Memory Collection
at the Library of Congress has a song in the sheet music collection
with an automobile on the front cover.
The
image can be downloaded and printed for closer inspection. What does
this early auto have that cars now do not? Discuss. The American
Memory Collection also has an early animation clip of starting an
automobile.
It
would be advantageous to download the clip ahead of time for replay
to the students. After viewing ask the students what they saw in the
clip.
How was the automobile started? How are cars started
now? Are cars important to everyday life? How necessary is
it to own a car? How are cars bought these days? Has it
always been the same?
The American Memory Collection has an
audio clip entitled Uncle Josh Buys an Automobile. After listening to the audio clip, explain to the
students that this clip was created to amuse people, but gives a
feeling of the times.
After
listening discuss with the students what they heard and how
different would this audio clip be if made nowadays.
Students
can use a graphical organizer program like Inspiration to create two
webs - one web on what they know and learned about early
automobiles, and another web with what they know about modern cars.
Using their webs, students design a car of the future.
Enrichment/Alternate Activity:
Cross-Curricular:
Technology
Requirements/Tools/Materials
· Computer lab, classroom computer, library resources ·
Library of Congress · Internet search
engines
Acknowledgements:
National Digital Library of Congress
Additional Resources
Main
URL:
Related Lessons
Related Resources
Copyright © 1997-2003
Career Connection to Teaching with Technology
USDOE Technology Innovation Challenge Grant
Marshall Ransom, Project Manager
All rights reserved.
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